tag:blogger.com,1999:blog-2655089194160110106.post212178822130556171..comments2023-09-08T07:27:14.857-07:00Comments on Simon schreibt.: Lego Batman - CrawlerUnknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2655089194160110106.post-30983132682058450162013-06-01T04:05:29.921-07:002013-06-01T04:05:29.921-07:00That's right. But the Intel GPA Programm (whic...That's right. But the Intel GPA Programm (which makes me able to show the wireframe) splits up the scene into drawcalls. You're able to activate drawcall by drawcall which i did for the image with the wireframe of the chain parts. So every step you can see in the GIF is a single drawcall.Simonhttps://www.blogger.com/profile/11771279301864458943noreply@blogger.comtag:blogger.com,1999:blog-2655089194160110106.post-62320835392510465712013-05-30T14:07:32.140-07:002013-05-30T14:07:32.140-07:00A model can have gaps, e.g.: cluster of trees can ...A model can have gaps, e.g.: cluster of trees can be one draw call. In the above, both left and right tracks can be drawn in one call.<br /><br />- Different AnonymAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-2655089194160110106.post-48395935769982392582013-05-23T22:27:56.779-07:002013-05-23T22:27:56.779-07:00Isn't a draw call a "call" do draw/r...Isn't a draw call a "call" do draw/render something? And every model/texture produces at least one of it if you don't instance anything?<br /><br />Don't hesitate to correct me :)Simonhttps://www.blogger.com/profile/11771279301864458943noreply@blogger.comtag:blogger.com,1999:blog-2655089194160110106.post-45178732647773539252013-05-23T16:15:22.079-07:002013-05-23T16:15:22.079-07:00I don't think drawcalls are what you think the...I don't think drawcalls are what you think they are.Anonymousnoreply@blogger.com