The problem with teleglitch pseudo view cones system is that I can't help but see them as giant black 3D geometry hovering above the play field.
Which is like it is...but i think it's a cool work around because implementing "real" view cones could be more complicated.But you're right! It looks...weird :D
I never saw teleglitch "walls" as view cones... But just as.. well, black super high walls.And it's super fine by me, makes the small areas much more interesting.
Hehe ok, that's another way of seeing it. But totally fine for me :)
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