I think you have it right. It looks like it also has an additive quality. There is the alpha channel which defines the shape of the column, a 'background' diffuse which gives volume to the column and then the moving bit added or multiplied or lerped in somehow.
I would love to see the textures they used but it's not possible to get them. An alternative would be, that the dev artist from Dice writes a comment. That would be awesome :)
I think you have it right. It looks like it also has an additive quality. There is the alpha channel which defines the shape of the column, a 'background' diffuse which gives volume to the column and then the moving bit added or multiplied or lerped in somehow.
ReplyDeleteI would love to see the textures they used but it's not possible to get them. An alternative would be, that the dev artist from Dice writes a comment. That would be awesome :)
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