I don't think drawcalls are what you think they are.
Isn't a draw call a "call" do draw/render something? And every model/texture produces at least one of it if you don't instance anything?Don't hesitate to correct me :)
A model can have gaps, e.g.: cluster of trees can be one draw call. In the above, both left and right tracks can be drawn in one call.- Different Anonym
That's right. But the Intel GPA Programm (which makes me able to show the wireframe) splits up the scene into drawcalls. You're able to activate drawcall by drawcall which i did for the image with the wireframe of the chain parts. So every step you can see in the GIF is a single drawcall.
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